Character class

Results: 255



#Item
51Undead / Character class / Magic / Saving throw / Fantasy / Windows games / Gaming / Dungeons & Dragons gameplay / Dungeons & Dragons / Magic of Dungeons & Dragons / Games

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPELLS (H) Hallow Evocation [Good] Level: Clr 5, Drd 5

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:10
52Role-playing game terminology / Character class / Magic item / Magic / Undead / Dungeons & Dragons gameplay / Magic point / Dungeons & Dragons / Games / Psionics

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. POWERS OVERVIEW MANIFESTING POWERS

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
53Character class / Dragon / Magic of Dungeons & Dragons / Plane / Dungeons & Dragons / Psionics / Undead

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. POWERS The psion power list uses abbreviated names as follows: Clasen (Clairsentience); Metcre (Metacrea

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
54Dungeons & Dragons / Magic of Dungeons & Dragons / Experience point / Magic item / Paladin / Cleric / Ranger / Character class / Magic / Games / Gaming / Terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. ITEM CREATION FEATS An item creation feat lets a spellcaster create a magic item of a certain type. Regar

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:08
55The Polya-Vinogradov inequality Jordan Bell  Department of Mathematics, University of Toronto April 3, 2014 Let χ : Z → C be a primitive Dirichlet character modulo m. χ being a

The Polya-Vinogradov inequality Jordan Bell Department of Mathematics, University of Toronto April 3, 2014 Let χ : Z → C be a primitive Dirichlet character modulo m. χ being a

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Source URL: individual.utoronto.ca

Language: English - Date: 2014-04-03 12:53:15
56JAVA - CHARACTER CLASS http://www.tutorialspoint.com/java/java_characters.htm Copyright © tutorials point.com  Normally, when we work wit h charact ers, we use primit ive dat a t ypes char.

JAVA - CHARACTER CLASS http://www.tutorialspoint.com/java/java_characters.htm Copyright © tutorials point.com Normally, when we work wit h charact ers, we use primit ive dat a t ypes char.

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Source URL: www.tutorialspoint.com

Language: English - Date: 2015-04-27 04:47:15
57Magic / Rhon psion / Character class / Psion Series 3 / Psion / Undead / Dungeons & Dragons / Games / Psionics

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PSIONIC POWERS (I-P) Identify Clairsentience (Wis)

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09
58VoltDB Client Wire Protocol VoltDB TeamVoltDB Client Wire Protocol Version 1 Overview A client connection to a VoltDB instance consists of a TCP connection on portAfter the initial login process th

VoltDB Client Wire Protocol VoltDB TeamVoltDB Client Wire Protocol Version 1 Overview A client connection to a VoltDB instance consists of a TCP connection on portAfter the initial login process th

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Source URL: downloads.voltdb.com

Language: English - Date: 2015-05-13 10:29:23
59A Sequential Sampling Algorithm for a General Class of Utility Criteria Tobias Scheffer and Stefan Wrobel University of Magdeburg, FIN/IWS P.O. BoxMagdeburg, Germany

A Sequential Sampling Algorithm for a General Class of Utility Criteria Tobias Scheffer and Stefan Wrobel University of Magdeburg, FIN/IWS P.O. BoxMagdeburg, Germany

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Source URL: fusion.cs.uni-magdeburg.de

Language: English - Date: 2002-10-04 04:12:45
60Gaming / Terminology / Magic / Character class / Statistic / Role-playing game terminology / Psionics / Games

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. PSIONIC SKILLS Skill Descriptions

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:09